Since the advent of the Internet, the Copyright Industry has been struggling to adapt. A two-century monopoly held by publishers has been shaken by the Digital Age. Creators can now create and share their creativity without having to wait a long time for someone to approve the idea of publishing them.
New systems and platforms for content sharing are emerging every day: user-generated content platforms allow Creators to share their work to wider and wider audiences.
Creativity runs this world: this is why we involved ourselves to start our initiative and build our services.
Every day we keep listening to and comparing Creators' needs with regulations and technologies.
Only then we work to create tools that allow Creators to exercise and defend their rights.
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The nicest feeling in the world is to do a good deed anonymously-and have somebody find out.
The work by Michele Iaselli and Giovanni Caria investigates the Cyberwar phenomenon, meant as the use of computers and online networks to "fight" within the cyberspace. More specifically, it analyzes the subject of Cyberwarfare, the art of war in cyber environments, deepening the subject in question from the point of view of cyber attacks conducted against entire nations.
The book is divided into two parts; the first is dedicated to deepening and explaining Cybersecurity and everything that revolves around it, in close contact. They also dwell on computer crimes and everything that falls within the scope of "cyberwar". The second part, on the other hand, is full of first-hand testimonials and thoughts from IT experts.
Can blockchain play a role in the modernisation of the copyright processes? Rights Chain has been mentioned in this article by Andrew Hayward on Decrypt along with names like Sony, Microsoft, and other companies working on the copyright problem in the digital era, helping protect artists from pirates.